Alientech 0.01
An extendable game engine
C:/Alientech/AlienPlanets/ChildFrm.h
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00001 
00002 // ChildFrm.h : interface of the CChildFrame class
00003 //
00004 
00005 #pragma once
00006 
00007 class CChildFrame : public CMDIChildWndEx
00008 {
00009         DECLARE_DYNCREATE(CChildFrame)
00010 public:
00011         CChildFrame();
00012 
00013 // Attributes
00014 public:
00015 
00016 // Operations
00017 public:
00018 
00019 // Overrides
00020         virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
00021 
00022 // Implementation
00023 public:
00024         virtual ~CChildFrame();
00025 #ifdef _DEBUG
00026         virtual void AssertValid() const;
00027         virtual void Dump(CDumpContext& dc) const;
00028 #endif
00029 
00030 // Generated message map functions
00031 protected:
00032         DECLARE_MESSAGE_MAP()
00033 };