Alientech 0.01
An extendable game engine
C:/Alientech/AlienPlanets/AlienPlanets.h
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00001 
00002 // AlienPlanets.h : main header file for the AlienPlanets application
00003 //
00004 #pragma once
00005 
00006 #ifndef __AFXWIN_H__
00007         #error "include 'stdafx.h' before including this file for PCH"
00008 #endif
00009 
00010 #include "resource.h"       // main symbols
00011 
00012 
00013 // CAlienPlanetsApp:
00014 // See AlienPlanets.cpp for the implementation of this class
00015 //
00016 
00017 class CAlienPlanetsApp : public CWinAppEx
00018 {
00019 public:
00020         CAlienPlanetsApp();
00021 
00022 
00023 // Overrides
00024 public:
00025         virtual BOOL InitInstance();
00026         virtual int ExitInstance();
00027 
00028 // Implementation
00029         COleTemplateServer m_server;
00030                 // Server object for document creation
00031         BOOL  m_bHiColorIcons;
00032 
00033         virtual void PreLoadState();
00034         virtual void LoadCustomState();
00035         virtual void SaveCustomState();
00036 
00037         afx_msg void OnAppAbout();
00038         DECLARE_MESSAGE_MAP()
00039 };
00040 
00041 extern CAlienPlanetsApp theApp;